SaveData.java
package com.gvi.project.helper;
import java.util.List;
import java.util.Map;
public class SaveData {
public String playerName;
public int worldX, worldY, gridX, gridY;
public String direction;
public int score, healthHalf, maxHealthHalf;
public double playtime;
public Map<String, Integer> playerItems;
public String currentMap;
public String savedAt;
public Map<String, List<SavedObject>> allMapObjects;
public static class SavedObject {
public String className;
public String objectId;
public int worldX, worldY;
public boolean quizCompleted;
public boolean doorOpen;
public boolean triggered;
public List<Integer> answeredQuestionIds;
public SavedObject() {}
public SavedObject(String className, String objectId, int worldX, int worldY,
boolean quizCompleted, boolean doorOpen, boolean triggered,
List<Integer> answeredQuestionIds) {
this.className = className;
this.objectId = objectId;
this.worldX = worldX;
this.worldY = worldY;
this.quizCompleted = quizCompleted;
this.doorOpen = doorOpen;
this.triggered = triggered;
this.answeredQuestionIds = answeredQuestionIds;
}
}
}